Distant opposition — what it means in chess

The opposition held across several squares of a file or rank.

The opposition held across several squares of a file or rank.

[[board startfen="8/4k3/8/8/8/8/8/4K3 w - - 0 1" pgn="Ke2 Ke6 Ke3 Ke5" caption="Five squares between the kings and White to move: Black holds the distant opposition — and holds it all the way down to the direct form, answering each approach on the same file." notes="Kings alone, five squares apart on the e-file. An odd gap with the opponent to move: Black holds the distant opposition before a single move is played. White approaches, shrinking the gap to four. Black answers on the same file: three squares between, White to move again. The odd count is restored, and the grip is unchanged. White closes once more. And Black converts: one square between, White to move — direct opposition, still Black's. The long-range hold became the close-range hold without ever changing hands. Add a pawn to either side of this duel and the count decides who wins, who draws, and who arrives one tempo late."]]

Distant opposition is opposition at range: kings on the same rank, file, or diagonal with three or five squares between them, and the player not on move holds it. Its whole value is a guarantee: held correctly, distant opposition converts into direct opposition as the kings close, without the count ever changing hands. Hold it at five squares and you will hold it at one — the line above is that promise carried out in four plies, the gap falling five, three, one, with White on move at every meeting.

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Distant opposition — Chess Glossary | Endgame Society